However, much like Bethesda's disastrous Fallout 76, WWE 2K20 has far too many bugs, to the point where it is difficult to play a single game of it without encountering at least one. Watching John Cena's body slowly dissolve into the ring ropes, or seeing a chair fly into Row Z will always elicit a small chuckle from even the sternest wrestling fans. Yes they always release with a large number of bugs, but that level of imperfection added a certain level of charm to the game. Wrestling games have always been like Bethesda RPGs. Yearly releases significantly hurt a developers ability to provide meaningful updates each year, and hopefully Visual Concepts and 2K are able to use the time to focus on some of 2K20’s biggest problems, as well as address issues which have affected the series for years.īecause the main series WILL be back - it has to be, given the units it sells - but to get back to greatness, it needs to fix a lot. As a result the game was released as an unfinished mess, resulting in a poor critical reception and a substantial decline in sales.įor this reason, WWE 2K21 has been cancelled with the series taking a year off (albeit with an arcade-led replacement), a strategy that has worked wonders for other franchises such as Assassin’s Creed. Control of the series was handed over to Visual Concepts, who had aided Yuke’s since 2014, but who were clearly not ready to take on full control of the series. After almost twenty years of creating WWE games, Yuke’s moved on from the series, breaking their frustration coming from not being able to carry out their full vision of the WWE game they wanted to make. Leave it for the ring.Much has been said about the disaster that was 2K20’s launch. In the meantime, please don’t try to supplex me if you spot me in the street. I’ve reached out to 2K for comment on why these wrestling games have been taken down, and I'll update this post when I hear back. 2K don’t seem to have been getting any rumblings ready about when we’ll see WWE 2K23 yet, although there were rumours earlier this year that WWE had approached EA about taking over the licence. They did get round to patching it, though. Given that WWE games have licensed soundtracks, it's entirely possible that the licenses are expiring and this has prompted the takedown - similar to how the PC version of Remedy's Alan Wake was taken off sale back in 2017 due to its lapsed music rights.ĢK took a year off from releasing their annual wrestlefest in 2020 after the disastrously buggy launch of WWE 2K20. Some of 2K’s previous entries in the WWE series do still have Steam store pages, but they’re marked with a now familiar and slightly deflating note: “At the request of the publisher, WWE 2K17 is no longer available for sale on Steam.” The games appear to have been removed from sale on the Xbox and PlayStation storefronts too. The removal of the WWE games from sale seems to have taken place on July 14th, which maps with data from Steam Tracker. You can see the desolation on Steam for yourself here. Redditor Popstasia eventually did though, and posted their findings to the pcgaming subreddit. I haven’t played a wrestling game since 2002’s fair to middling WWE Wrestlemania X8 on the GameCube, so I can’t say I immediately noticed the absence of WWE 2K20, 2K19, 2K18 and 2K17 from Valve's storefront. Watch on YouTube WWE 2K22 seems to have been a return to form for the digital wrestling franchise.
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